该插件只处理具有耐久性等级的物品。
![](https://media.discordapp.net/attachments/719563355291123755/934088335759122442/itemcondition.png)
如果玩家有armor not forever . damage multiplier许可。这意味着如果在设置中装束.隐藏.雨披:1.0那么斗篷有50%的几率受到-1点伤害。
如果玩家有armornotforever.damagebypass许可。这意味着玩家的护甲不会受到伤害。
默认配置文件
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{
"Global settings": {
"Debag": false,
"Damage from (Suicide). Does not damage armor.": false,
"Damage from (Bleeding). Does not damage armor.": false,
"Damage from (Drowning). Does not damage armor.": false,
"Damage from (Thirst). Does not damage armor.": false,
"Damage from (Hunger). Does not damage armor.": false,
"Damage from (Cold). Does not damage armor.": false,
"Damage from (Heat). Does not damage armor.": false,
"Damage from (Fall). Does not damage armor.": false,
"Damage from (Radiation). Does not damage armor.": false
},
"Multiplier settings": {
"Item list Head (item shortname : multiplier)": {
"metal.facemask": 1.0,
"diving.mask": 1.0,
"hat.gas.mask": 1.0,
"heavy.plate.helmet": 1.0,
"bucket.helmet": 1.0,
"wood.armor.helmet": 1.0,
"sunglasses": 1.0,
"twitchsunglasses": 1.0,
"riot.helmet": 1.0,
"coffeecan.helmet": 1.0,
"deer.skull.mask": 1.0
},
"Item list Body (item shortname : multiplier)": {
"hazmatsuit": 1.0,
"hazmatsuit.arcticsuit": 1.0,
"hazmatsuit.nomadsuit": 1.0,
"hazmatsuit.spacesuit": 1.0,
"heavy.plate.jacket": 1.0,
"metal.plate.torso": 1.0,
"roadsign.jacket": 1.0,
"bone.armor.suit": 1.0,
"wood.armor.jacket": 1.0,
"attire.hide.poncho": 1.0,
"jumpsuit.suit": 1.0,
"jumpsuit.suit.blue": 1.0,
"cratecostume": 1.0,
"barrelcostume": 1.0,
"gloweyes": 1.0
},
"Item list Pants (item shortname : multiplier)": {
"heavy.plate.pants": 1.0,
"wood.armor.pants": 1.0,
"roadsign.kilt": 1.0
}
}
}